Search This Blog, Linked From Here, or The Web

Friday, November 30, 2012

From Battlefield 3 to Black Ops II

I've been playing Battlefield for the last couple of months, refusing to have anything to do with any Call of Duty title. As the time approached to determine whether I'd buy Black Ops II, I was hestitant and continuously changing my mind. I wanted to be optimistic. I wanted it because I wanted to play with all of my friends, but then I didn't like it because it looked too unrealistic. I wanted it, but I didn't want it because it didn't have vehicles, has a bad reputation for being rushed, has a bad reputation for not holding its value well, and has an extremely immature community filled with annoying little kids. All of which Battlefield 3 has been almost completely immune to.

To add, all of those did come to past when I finally got my hands on a free copy from a friend who didn't want the game. Also, the lags, as I talked about in an earlier post. The lags is what really makes me almost hate the game. I've never raged this much in my life over a video game!

I had been playing BF3 faithfully all throughout BO2's release until a few days ago when I hopped online and began making my career. I had three terrible first games (3 kills/14 deaths was my very first game) but then ended up having a fourth game where I became MVP!?! After that, I had a few good games and then about the same amount of plain old bad games. But they are not due to my experience as I discussed briefly on my earlier post. The lag has been very terrible and really a disappointment.

What did I love about BF3? Pretty much everything online. Camping bothered me when I first began playing, but then it became apart of the battlefield, no pun intended. Playing in wide open areas became a favorite. The Caspian Border, immediately, became my favorite map of them all. Playing Conquest and Team Deathmatch is what I enjoy the most. Running alongside tanks, hopping in a helicopter or jet, running with a few friends and taking down an objective has never been apart of any games that I played before. Halo had some of these elements but never all mashed together with huge maps as this. My accomplishments fit my rewards. And every weapon seems to fit in the game...unlike Call of Duty titles.

I feel awkward playing in a small, cramped map with weapons like the RPG and sniper rifles. What's the purpose? What's the fun in quick-scoping someone who's only a few feet away instead of blowing them away with a shotgun or a submachine gun? What's the fun in using an RPG in a small map against someone only a few feet away? And why do all of this without the support of someone or something other than other infantry troops? Where's the special classes like in a real war? Where's the medic? Where's the support class? I guess I'm not a huge fan of the individuality that CoD brings. Instead of you belonging to a group or an army, you're a one man army. I suppose it's best left to personal opinion as many of my cousins who enjoy Call of Duty titles couldn't get into Battlefield whereas I and others, after playing Battlefield, couldn't get back into Call of Duty games.

The childishness of the games also seemed to make me uneasy. In Battlefield, it was rare to ever actually communicate with speech with other players except for that one guy from China who left his microphone on for some reason or had his Kinect recording his daughter singing in the background. But in Call of Duty, it's very common to hear seven year olds talk about school and bitch whenever they get knifed by someone. Black Ops 2 seemed to change that. I've encountered a few kids in the few games that I have played, but not in abundance like in Modern Warfare 3 or other previous titles. (I never played MW3 but am speaking on the videos I see and what I have witnessed from watching friends play.)

Speaking of knifing, that's another topic. In Call of Duty titles, it's very common for people to run around a match and just knife people. And it got worse in BO2 where people run towards me while I am actively shooting them with a light machine gun and somehow they escape and knife me and kill me with one hit. Whereas, with BF3, it took skill to knife someone or sheer luck of catching that guy camping. And in BO2, it seems like people are cheating. I'll spawn and a few seconds later, I'm knifed from behind by some guy running around with his knife. Although, to be fair, the same has happened to me many times on Battlefield maps, and many of them. Getting knifed in CoD games has been just another way of dying whereas in Battlefield, it's a big deal when you get knifed. And it gets really disrespectful and encouraging. When you get knifed, some dude grabs you from whatever you were doing, the camera flips around, and not only stabs you in the chest but also rips off your dog tags for trophies! It's been a way of keeping an eye on your surroundings when trying to camp out and catch someone slipping on the battlefield.

It can vary upon personal preference, but, again, there's a huge difference between the two games in terms of individuality and team spirit. In Battlefield 3, you not only strive to help other team mates but also help yourself for ribbons like the MVP 1, 2, and 3 ribbons. But the game also encourages you to help your teammates by giving out medic packs, ammo crates, reviving a fallen comrade (includes putting your own life on the line as you decide whether to save this guy for 100 points or kill the nearby enemy who may still be lurking close for 100 points.) You have classes rather than individual gun saves. Instead of being able to carry two primary weapons, you can only hold a primary and a secondary and work from there. And you can only change classes if you die. But in Call of Duty, the attention has always been around the player. You decide what weapons you carry, what attachments they have, and all of that. You are encouraged to help no one but yourself (except you do get extra points for saving others or killing someone with a killing streak) and to rack up points. You are encouraged to run into a firefight and see how long you can last whereas Battlefield encourages you to wait and be smart with your attack rather than go in full auto, guns blazing and get ripped to shreds by the guys hiding out in the bushes with claymores lying on the ground. Again, it's up to personal preference and mine seems to go more towards the side for teams than for yourself.

The one thing I do enjoy best about Call of Duty is time. In Call of Duty, you know about how long a match will last. In Battlefield, some matches can last as long as a few hours if both teams are really good! Playing on games like Rush or Conquest can have results like this and have for me where I was unable to finish a game because I didn't have enough time. But that can be a good thing as I do enjoy a good game and playing my heart out against someone else playing their heart out.

All a matter of personal opinion, but if you ask me and care about my opinion (which you seem to as you did come to my blog :D) then I'd have to tell you that, as of now, I enjoy Battlefield 3 more than Call of Duty Black Ops II.

iTunes 11 Is Released

While my phone may be Android, my laptop Windows...I still prefer using iTunes above the rest and have for many years even after leaving behind iPods.

Today iTunes, more commonly known as iTunes 11, was released to the public. The new version brings about a new interface much different than the past versions that have pretty much stayed the same. I, liking the old, found a way to switch back to the classic scheme as best as I could and here's a screenshot for you to enjoy.

The icon also got a facelift.

I am liking the new look as it is definitely more modern and was in need of some new chrome-like feel, but in another way, I don't like the change. Of course, this will grow on us users in no time at all.

The biggest beef I have with the design is that my album art in the lower left hand corner is gone. I cannot find a way to get it back either. If you have found a way to get it back, it would be greatly appreciated.

Immediately after updating and restarting my machine, the interface really scared me. All of my music were just square blocks and there was no left hand menu like there is now and always has been for me. I grew up with that menu; Apple can't take it from me without me letting it go. So I re-added it and changed my song view from album to song list.

As for under-the-hood changes? The only ones that I can see seem to be with the Cloud. If you notice in the left menu, there are three clouds in the top three boxes. I have yet to actually join Apple's cloud service, but I assume that that is connected to it in some way. I am still adjusting to Google's Play Music cloud service and not looking to join any other services just yet (although Google DropBox has caught my eye). Some of the menu designs have changed and, oddly enough, the classic menu bar was removed. I re-added it as I use it continuously. You can also notice that the play/pause, forward, backward, etc. buttons have moved upwards above the classic menu bar. If you would like to re-add the classic menu bar like I did, you can do so by clicking Alt and then clicking View then going to the very bottom to click Show Menu Bar. Alternatively, you can simply do so by just holding Ctrl + B. Some people like the simplistic look, I don't. Those buttons are used often by me. I am noticing a trend where many programs are removing that classic menu bar including many Microsoft's own programs.

Would I go back? Nah. Will I? Nope. The design is not my favorite but it's okay and I realize that Apple is just trying to keep the experience fresh.

What do you think of the new interface? Like it? Love it? Hate it? Don't care? Are there any differences that you noticed that I didn't mention?

Update 12/2/2012:
Apparently, all music that you buy through the iTunes Store is available to you through their cloud. All of the songs that I bought through iTunes now show up as being in the cloud. I replaced my original screenshot with a new screenshot showing some of my purchased music. Previously, the music that was being shown was music that I uploaded into iTunes through a CD.

Clicking the cloud icon makes it appear grayed out then disappears. I think clicking that icon sends that song to the cloud to be enjoyed by any and all who want to and have access to your iTunes account.

I began deleting the ones with clouds beside them until I saw this message.

I am a bit confused, but it seems that if you delete that song from your library, it deletes it from iCloud.

I don't want these showing up in my library because they are showing up as duplicates. So if you're like me, I found the setting to remove these from your library.

Go to the menu bar, if it is not showing, click Ctrl + B. Go to Edit, then select Preferences. In this window, head over to the Store tab.

Just like in the screenshot, make sure that the "Show iTunes in the Cloud purchases" is not checked. Doing so will remove all of your cloud purchases and make your library cloud free once again. It also removed the cloud icon next to the Music, Movies, and TV Shows tabs.

That is, perhaps, the safest way to remove your cloud purchases from your library to avoid duplicates like I was getting.

Beware of Hackers and Scammers

Lately, lots of my friends have been getting more and more viruses into their computers. The viruses range from simple ones attacking internet browsers for ads to completely disabling a computer from accessing any program including the Windows task manager.

One of my relatives caught a terrible virus earlier today that mimicked an anti-virus software and was trying to have her pay for coverage to rid her of an infection. I tried using Ctrl+Alt+Del and Ctrl+Shift+Esc to bring up the task manager yet it would not start. A notification in the Vista toolbar would appear saying that it was infected with an infection and needs to fixed with the fake anti-virus software named System Progressive Control or something like that.

This was all due to downloading an attachment from a fake e-mail from someone spoofing an e-mail address belonging to the IRS and her not having a sufficient anti-virus software to seek the problem and fix it.

Make sure that you have some sort of working anti-virus program installed on your computer. That is key in prevention. A good defense makes a great offense especially in this situation. My anti-virus software alerts me to any and all attacks on my computer, even doing so yesterday with a Trojan virus.

Be careful what websites you visit. Pornographic websites are notorious for carrying files with viruses as well as many gossip websites. You can take precautions by either not visiting these sites or visiting them in safe environments. A safe environment can be:
-using a different operating system like Linux, Android, or another OS than the one that you use for the majority of your internet use
-using things like trusted proxy servers (if not trusted, it can have negative effects)
-using an account on your computer, like the Guest account, that doesn't have administrative rights (without administrative rights, it is near impossible for things to be downloaded or installed)
-only visiting websites that you trust
-monitoring anti-virus programs and allowing them to download updates and perform random scans of your computer

Try avoiding most used anti-virus programs or ones that come with your computer, are third party (not from Microsoft or whoever manufactures your computer) and are pre-installed when you buy/format it. These are typically the anti-virus programs that virus-creators target when trying to take control of your system.

Be safe and cautious. Don't just download everything and use every program recommended to you. Google is your friend, use it to research. Research can be as simple as searching for a program's name or a download file's name in a search engine like Google. Chances are that most viruses have been used on others and others have sought help within online forums for guidance.

The creation and use of viruses has skyrocketed lately as the economy declines and people look into making money in the most deceptive ways they can. Be alert and mindful.

Call of Duty Black Ops II Lag In case embed does not show properly.

I have been trying to play Call of Duty Black Ops II these last two days and it has not gone over so well.

The video above is evidence of what many gamers are experiencing when trying to play the latest installment to the popular series.

Such lags have occurred within the game that seem difficult to explain. I've played some matches where everyone has the same signal bars and the match still lags terribly. The lags extend to the way that bullets are fired and can be clearly seen in kill-cams. After shooting repeated rounds into a target, the target releases a few shots and kills and the kill-cam does not show any of the bullets that I fired into their direction. This has happened on numerous occasions.

The online multiplayer needs some major fixes and players from all speeds are explaining their frustration. Hopefully this is fixed soon as it is not a very enjoyable game to play when the rounds are not fair.

Tuesday, November 27, 2012

Black Ops II Review - 8.5/10

I don't like shooters. I really don't. I'm even groaning as I say this. I will say this is the best Call of Duty game.

The Good:
Nice weapons. Finally I can unlock weapons for story mode! Guns feel responsive as well as varied. I never felt one gun was the same as another. At the same time, I kept switching weapons because it actually called for them but I wasn't bunkered down because I didn't use a certain weapon.
The settings aren't too bad.
Voice acting is decent.
The extra missions of the side with faux RTS feel were a nice break and I'm glad I wasn't forced into them.
I LOVE how there is no manditory code to play online. I repeat: NO MANDITORY CODE TO PLAY ONLINE! THANK YOU, ACTIVISION.

The Bad:
I hated having to switch between past and "future" missions. I get how weapons in the future are in the future but in sake of fun, why can't I have the awesome future weapons in the past?
The game seems disjointed if that makes sense. At times, I would run to an objective point only to have to wait there for a few minutes and then find out this objective point wasn't the objective and instead I had to run to that objective in a specific direction.
I loathe, LOATHE online play. I'm not good and the people on there are too good. I even kept my online extra code so I could be generous to the next guy who would want to play this game. Zombies are boring and almost impossible unless you're with someone via online or someone right next to you. Tranzit makes jack-shit sense to me but it actually became something more when there were others around.

The Meh:
The settings get bland after a while.
The choices are bland as well and hold little end to the over all story save the last choice to kill or let the bad guy live but actually it ends up the same in any scenario in the long run.

Buy this game if you want but it wasn't for me. Wasn't bad but I wouldn't buy it a second time.

Hitman Absolution Review - 9.5/10

I'm going to be completely honest here and say I'm not a Hitman fan. The first Hitman game I ever played was Blood Money and that was just because I was doing one of GameStop's "Buy two get the third free" deals. I'd like to think I'm an optimist when it comes to gaming as shown by my generous review to Assassin's Creed 3 so I took a lot of time to play this game and really think it through. My further impression is that this game is awesome.

The Good:
Killing people never felt so satisfying (I feel weird saying that). The gameplay favors both stealth and insane murder iron man at the same time by the later more so. When the stealth mechanics work they are amazing. All the weapons are awesome and feel completely unique but I mostly stuck with screwdrivers, knives and other bladed weapons. Guns feel great and I never really find one I hate. I don't usually like snipers but the sniping in this is way too satisfying.
The graphics are by far the best I've ever seen. The guys who do the graphics for Hitman are kind of like the creators of South Park to me: they must have sold their souls to the devil so they could get either insight into the future or some technology that most don't have. 47 looks amazing from water splashing down on him from rain, dirt or ash smeared on his face.
The voice acting is incredible. People I'm supposed to hate are definitely lined out either through speech or actions. The writing isn't anything to write home about but it does the job and is backed up by the great voice cast.
The settings really do the job well. From desert to town to crowded subway to big city. Again, nothing to amazing but it gets the job done.

The Bad:
The game doesn't offer much extra play time other than it's extra Contracts mode which I haven't used yet. I'm hoping there might be some DLC in the future, I'd feel really awful if I sold this game.
The missions can sometimes be grating. Annoying enemies are too much of a hassle forcing me to restart for fear of a bad score that's always in my left hand corner. It's really annoying how it looms over me most of the time but it's a joy when I do get an awesome score. A few times I thought about getting off Xbox LIVE just so I didn't have to see how often it would say the average of the US and world for this current level and how low my score was compared to theirs. I just wish I could get rid of it somehow.
The enemies are frustrating at times. Sometimes they just know how to get you in the worst possible position forcing you to break the silent assassin game.
The ending screen is really frustrating making me yell out because I didn't collect every single weapon or every single disguise despite me being a meticulous OCD killer.
There were a lot of missions where I felt no connection. There were actually a few people I didn't want to kill but was forced to. I wish there was a bit more choice.

The Meh:
Suit only? This may sound weird but there's this thing at the end which tells you how good you did and things you could have done. One is "Suit only" which I take to mean you only used your suit and never changed but it never gives me it. I wish the things were outlined a bit better so I could know how to complete them.

All in all this is a great game and you should buy it. I'm glad I bought it and it has definitely made me look at things in a different perspective.

Thursday, November 22, 2012

Happy Thanksgiving All

I wish everyone a Happy Thanksgiving today and hope everyone enjoyed time they, hopefully, were able to spend with family and other loved ones. I've been away from my computer all day so I wasn't able to distribute a proper greeting for today as I had planned but I enjoyed myself with family.

I am very thankful for you guys as readers. Without you, WIFLI is nothing. Thank you to all who visit here. I hope you enjoy the rest of your week!

Tuesday, November 20, 2012

Switching It Up On Ya!

Our regular readers will probably notice a couple of design changes to the site. I changed them because the background was blinding me at night time and I can imagine that it can be bothersome for others too. I tried changing the colors to match each other and bring out the true emphasis that I wanted for each area of the page. I like the change. I'd like to get a logo going for this website but don't have any idea what kind of logo to make. If I get a really cool logo, I'd like to make it into the background, but if I find a good background, I'll use that instead.

I thought about using the WiFi logo as a start for this website because this is called, abbreviated, WIFLI, kind of like WiFi. This is the WiFi logo
Borrowed from the nice people at this website.

I mean, a few months into all this, and I think that the abbreviation wasn't well thought out enough. I have been using the "Whenever I Feel Like It" name for a few years just because I liked the ring of it, but I don't know. It's too late to change the domain because I paid for it and I've been establishing a bit of some cred with the search engines.

If you have any cool backgrounds or other website ideas, let us know! We'd love to hear your feedback. I and BlackHood4 rarely see the website except to make sure videos post and whatnot, but other than that, we see something completely different. So let us know what you'd like to see on your favorite website :)

Monday, November 19, 2012

Republic Wireless Set to Roll Out

How much do you pay for cell phone service every month? Chances are somewhere between $35-$100 and beyond. Would you go for a carrier that charged you only $19 a month for everything unlimited? It sure got me rethinking my cell phone plan.

We've heard them all. Metro PCS, Boost Mobile, Tracfone, Virgin Mobile, Straight Talk, Consumer phone companies that are around but never take off to the levels of the Big 4. Republic has a fighting chance not only due to its true competitive price but because of its unique network.

Consumer Cellular and a few other smaller companies that offer GSM (most of those prepaid phones that use SIM cards) use the AT&T network to broadcast their cheap service. Virgin Mobile and Boost Mobile use Sprint's service to broadcast their signal. It's cheaper for them because they don't have to build an expensive and time consuming network coast to coast. It's also not time consuming as you can imagine trying to upgrade all of those cell sites as time goes on. Republic Wireless steps onto the scene using the Sprint service too so we can assume that it is CDMA technology. But wait...there's more. What makes Republic so unique is that it also uses your home's WiFi network to make calls instead of a cell site. This is largely why they are creating such a huge buzz and why they can offer such a cheap rate.

T-Mobile tried this a few years ago where they encouraged people to use their WiFi signal to make and receive calls. It did okay for the company but never truly took off. Sprint launched a device called the Airave that I actually had for a few months that converted your home's router into a cell site of its own for any Sprint phone to work on. When using a WiFi signal, you often have to use a passcode to get on and use the signal. With the Airave, there was no need for such a thing.

But it's interesting to see Republic try to do this once again. I'd love to see this company do well. Unfortunately, I'm locked into my contract for another two years and the company only offers one phone which is the Motorola Defy. It's not a bad phone, just not something that you want right off the spot. Since this is probably a CDMA network, the chances of you bringing your phone of choice are low to none. Remember that CDMA networks don't use SIM cards, they need to be activated with the carrier which the carrier then uses codes to figure out what phone is being used. The other downside is that you will have to pay upfront for the phone too just as with any other small company. In the long run, this is the best option for any carrier. I calculated mine and if I bought mine without a contract, I'd be saving a bit of money. But I figured, like most people, I'm going to be with this company for a while so why not just get the contract.

As Phandroid pointed out, this would be a phone best used for your child who doesn't need something too fancy or too expensive. And probably, during these tough economic times, we could all use a break from paying large sums of money to never be seen again.

I'm enthusiastic about these small companies and can't wait to see this one launch. Much success to them and hopefully they start a trend.

[Review] Call of Duty Black Ops Declassified PS Vita

I like the Call of Duty games, just haven't bought one in a while because they seem redundant  BlackHood4 has Black Ops II for Xbox 360 so we may see a review by him soon. He's finishing the campaign as we speak.

The PlayStation Vita has everything that I've longed for in a handheld, mostly with the dual analog sticks. Call of Duty uses these very well.

I've played the campaign, multiplayer, and Hostiles. To start, some may be wondering, "What's 'Hostiles' and where's the zombies mode?"

There doesn't seem to be a zombies mode for this Call of Duty release for whatever reason. However, Hostiles comes as close as you can get to zombies. In Hostiles, you go through hordes of enemies and fight. At the end of each round, you have a care-package that drops for you. The maps are a bit hard to navigate (twists and turns) so if you aren't close to wherever the care-package is when it lands, you may be out of luck in reaching it in time. The weapons in this mode are a bit redundant as each enemy seems to use the same weapon. Although, I haven't played too far into the mode to be able to see if they vary.

The multiplayer is actually lots of fun! For console Call of Duty fans, the maps will be very small. The teams are also small. I think every game that I've played has only had 8 people with 4 on one team and 4 on the other. This isn't bad for something like Team Deathmatch and Kill Confirmed because it kind of evens out. I have had more timeouts when trying to connect to the servers than I have actually playing multiplayer games. Normally, games played online work where I am on the second story of my house (the router is downstairs) even for most PS Vita games but for some reason, the connection doesn't work for Call of Duty. Sometimes it pretends to throw me into a match, then randomly sends me to the main menu. Other times, the game will just freeze on the background screen with movement but no menu or other available actions. And the screen just sits there. I have the WiFi model so I cannot speak for those with a 3G connection but trying to use my phone's 3G hotspot didn't work. In fact, the game says something about a "NAT error" and further research has said that they don't allow NAT 3 connection to the game. So playing away from home is a bit difficult for those of without 3G. If I want to play, I usually sit directly in front of my home's WiFi router and it always works. It's just a pain considering that this is supposed to be a handheld game yet I'm restricted to one area of the house. Even sitting in the next room, which is our kitchen, still gives me problems for online connectivity.

The game's campaign is fun. However, it is frustrating especially it being the first time using these new controls. The game, overall, is hard to maneuver  I let my co-worker play who often plays Modern Warfare 3 for his Xbox 360 and he was also talking about the new differences. Luckily, nothing is really changed except that the analog sticks are a bit shorter so sensitivity should be a bit higher and the grenade and knife buttons are on the touchscreen and not physical buttons. I often die during the campaign missions and it gets even more frustrating that I have to restart an entire level because I died near the end of the level. I have not seen any check-points in any of the levels.

Running is set to automatic because I have not found any way to manually run when I'd like or one doesn't exist. In both Battlefield and Call of Duty, I enjoy the running and use it often. In this version, your character runs on automatic but it isn't enough for many of us and turning around corners causes him to stop running.

Overall, the game is decent. I will be updating to 2.00 when released just for this game and in the process losing my hack. The game could use some work if another release is planned and Sony ought to consider installing clickable analog sticks on future models to really get the true feel for most of these FPSes. I am enjoying the game and will continue to do so for a while, hopefully.

Update 11/29/2012:

I've been playing this for a few weeks and have noticed a few more things that should be added.

I've been trying to play the Campaign, emphasis on trying, but it hasn't gone so well. I have only just, as of today, passed the first two campaign missions. And I am playing on Regular. The reason why it's so difficult is due to the game not having checkpoints. No matter where you are in a mission, if you die or fail the mission objective, you are required to start all over again from the very beginning. It can get very frustrating.

Using the Vita controls compared to that of a console is also a bit of a challenge. The analog sticks aren't as big and can't move as quickly and you die quite often. The game doesn't seem to have many bugs, but seems to be rushed as most Call of Duty titles are. I say rushed in that I can't believe that beta testers had an easy time playing the campaign without seeing that it needed a checkpoint system of some kind.

Also, the touch screen isn't as responsive as it ought to be. Often times, I will click the screen 2-3 times before it finally knifes someone or releases a grenade. Often times, it is the difference between life and death.

The Hostiles mode is fun, but not as fun as Zombies.

And the fact that I can't hop on my phone's WiFi hotspot really makes me enjoy the game less. I haven't played much online because whenever I'm near a hotspot, I'm usually at home and play my other consoles.

I'm not as infatuated with the game as I once was. It's a cool game and glad that they finally got a CoD title on the Vita, but it just isn't what I or many others expected. I'm unsure whether I'll keep it or sell it. I wonder if any map packs will come or any changes will be made to the game that will change my and many others' minds.

Stay tuned to this blog post for any additional information I may add in the future.

Below are some online retailers that are selling the game. Buying the game from any of these links generates revenue for us at no extra cost to you. Each link corresponds to a different seller.

Los Angeles Sprint 4G LTE Speed Tests

I mentioned about a month ago the discovery of a few new 4G LTE towers popping up around Los Angeles. Since then, I've found spots in Inglewood, South Central, Gardena, Lakewood, Long Beach, Compton, Bellflower, and a few other southern L.A. cities that are showing 4G LTE for capable Sprint devices. I mentioned in my earlier post that the signals were weak and not easy to take tests of.

Usually the rule of thumb is to do a minimum of three speed tests to determine what the average speed is. To get an average speed, simply add all three results and divide them by three to get your average speed to expect. In other areas of the country, users are saying an upwards of 20 Mbps in the download speeds. My speed tests have not gotten anywhere close to that, but the speeds are decent enough to be called fast. Here are my results below in screenshot. I took these tests on November 13th but have been going through a few things so I apologize they are late.

The speeds are not as remarkable as my first one but they are a start especially when comparing the speeds to Sprint's sub-par 3G network. The second to last picture is of all of the speed tests that I've done. Ignore the WiFi speeds for a moment and check out the first 3 speeds and the test done after the two WiFi tests. Those are the 4G speeds which are 3.62, 8.22, 4.93 Mbps download speeds. This is what matters most to us. The average is 5.59 Mbps. Not a bad connection at all. The second carrier test was done on 3G with a speed of 0.24 Mbps. I was very excited to see the 8.22 pop up.

The signal was very strong in this spot. For Bellflower locals, this is over by the new King Taco. I tried using some apps to test the speeds for myself and the bottom screenshot of a YouTube video is how long it took to load the video. Normally, that gray line that is barely visible because of the red circle is very close to the blue line which is not good if you want to watch a YouTube video uninterrupted. Normally my YouTube videos lag on 3G and I have to pause them and wait a few moments before playing them.

I've also been noticing that my 3G speeds are stronger. Not from the standpoint of tests like these, but when doing things like watching YouTube videos. My videos don't seem to lag as much as they used to. They still lag sometimes, but not all of the time.

If anyone is curious, I am running the Wicked Sensations ROM from TeamVenum with a stock kernel. I hopped on this ROM because I needed a ROM with JellyBean support and these are the same guys from my previous ROM AnaKonda which was also outstanding. When adding the ROM, I was forced in flashing some new radios for my devices. For those unaware and probably unrooted, when you update your phone with OTAs (over-the-air updates) you are accepting various updates which some also include new radios. These radios help keep your device connected with the best speeds possible as they upgrade the cell towers. I believe that my newly found speeds are the result of this new radio. For rooted users, we are required to manually add these radios in our recovery. I personally like it this way because I know what I'm updating, but for novices, it's best to accept OTA updates.

I'm noticing that Sprint is spreading out the 4G LTE network across the nation to more cities yet don't see any in New York which is a shame considering how populous it is. Verizon has, according to the Sensorly app, the best network coverage in just about any category including 4G LTE in the nation. AT&T follows, but not closely.

What are your thoughts on this? Do you like the 4G speeds? Does your city have it yet?

Wednesday, November 14, 2012

Gaming News 11/14/12

News for you Mass Effect fans like me, the new Mass Effect game will be made by Bioware Montreal using the Frostbite engine. The Frostbite engine has been used in Medal of Honor: Warfighter, Battlefield 3 and possibly the newest Dragon Age game: Inquisition. Yanick Roy said the new engine and story will bring about some changes but they are still trying to keep with what made the previous games so successful. No news on when the new Mass Effect or Dragon Age games are coming out but I'll be in the lines waiting to purchase them along with a mass of fans.

The Wii U still doesn't have any achievement system lined up like 360's or PS3's awards system. Some people may find this good or not. I personally don't feel either way about it and have not complained about Nintendo's previous systems not implementing this. It is still kind of soon though since the Wii U is coming out in less than a week (11/18 to be exact). They could have some type of rewards system and haven't yet spoken of it.
As a side note, pre-order your Wii U right now if you want it. Their supplies are limited and if you're not careful you may be stuck with the standard model if you are able to shell out the $300+ for the premium black version or have to buy the premium version if you only had money for the standard.

Valve confirms that a new next-gen source engine exists and they're just waiting for a game to roll with it. Most people will also note that there has been no news about Half Life 3 (or Half Life 2: Episode 3) so it may be possible that they will stick the engine onto this game.

Heart of the Swarm (the new Star Craft 2 expansion pack) has a release date coming March 12th 2013. I'm not a Star Craft player but I know that people like the game and its always nice to see good things get better.

New GTA V trailer out now. Unfortunately I'm unable to show it to you due to some weird thing but as always you can check it out on youtube.

Black Ops 2 is out and apparently was pretty good. However, I won't be able to do a review on it as I'm quote, "broke as sh*t".

Beyond Good and Evil 2 is still coming out, however, it has been slowed by the Rayman games.
On a side note, Rayman Legends for the Wii U has also been pushed back until early 2013.

Rejoice all you PS Vita users, PlayStation Plus is coming next week. Apart from that, the new update will bring Plus support, web browser enhancements, a new email client as well as improved wireless transfer between PS3 and PC. PlayStation Plus is a thing you have to subscribe to though. $50 for a year or 18 for a three month period. Another added bonus is also a bunch of free new games of which I neither have the details nor the date for when those will come. The new update comes on the 19th for the U.S. and 21st for the UK.

Friday, November 9, 2012

Humor # 2 Apple Lawsuit

Shared from the folks at this Facebook page.

Peter Molyneux's last project

Recently, Molyneux decided to hang up the towel of gaming after he makes one last game. He says he wants this to be his magnum opis and he and his team have a few ideas of what they want to do but nothing concrete as of late. He is most famous for creating Black and White (not Pokemon) and the Fable series which has mixed ratings.
Personally, I'm all for this. He has made some crap games but when they're good, they're very good. I think his last good game was Fable 3 (once you get past some of the annoyances) and I would love for him to make a new and better Fable game after the flop of Fable: The Journey or at the very least if he's not going to make another Fable to hand it off to another developer.

Thursday, November 8, 2012

Gaming News

Recently, Bethesda announced that they are still working on the DLC for Skyrim for PS3. Not really news? Well it also has been stated that Bethesda is doing it's best to bringing Skyrim to the qualities of Sony's game system, which means DLC should not be far off. They have not released any solid information other than that they are working to bring Skyrim to the PS3 in a way so it can be actually playable.

In the news of Grand Theft Auto, Rockstar has said that the game will feature three playable protagonists for GTA V. It can also be noted that GTA V's world is the biggest Rockstar has ever made so that's something to be excited for.

Battlefield 3: Aftermath now has a release date. For premium PS3 members, you will receive the expansion on 11/27 or in 19 days. Xbox 360 premium members will receive it a few days later on 12/04. Regular PS3 players will receive it on 12/11 and 360 members will get it on 12/18. Not sure why they would do this, maybe they just love PS3 players better or perhaps its a polar opposite to Skyrim's situation meaning PS3 has less issues for EA to deal with than 360 but that's just my own speculation.

Crysis 3, coming out February, has a new trailer for what they call Hunter Mode which you can watch on Youtube. I don't know though I'm kind of confused, the video description says it's Hunter Mode whereas the video says it's Hunter Edition but it really doesn't matter right now. Hunter (Edition/Mode) comes with an in game Predator Bow, Recon Arrow, Hunter Nanosuit Module, Level 5 XP Head Start and Three Exclusive Dog Tags all for the multiplayer. As an added bonus, if you preorder the game, you get a free digital copy of Crysis.

For all you Sims fans, Sims 3 Seasons Expansion pack is coming on the 13th which is bout five days from now. Preorder it and you will get some exclusive stuff. Details at

Watch Dogs is confirmed for a 2013 release. For those of you who don't know what it is, it is Ubisoft's new project in a futuristic world with shooting and cool science-y stuff that was unveiled at E3 2012.

In other news, Wreck-It Ralph did 'pretty good' on it's first weekend. How good? Almost 50 million opening weekend. A video game trailer has been released for the movie and there is even talk of a sequel.

Monday, November 5, 2012

Twitter Phishing Scam

Beware of scams like this. I've mentioned these sort of scams again and again and yet they continue to happen and people continue to fall for the simple tricks that people play.

I received a message that someone had sent me a message on Twitter that was sent to my e-mail inbox. The Twitter account is real and the Twitter e-mail is real. Here's what it looked like.

I bleeped out the person's name because her account was hacked and she doesn't deserve bullying because she wasn't behind this scam.

Scammers hack into accounts, Facebook, Twitter, other social networking profiles because they need to get "free" advertising the unethical way. Rather than paying for advertisements or taking advantage of free, legitimate ways of promoting their website, they instead resort to stealing people's profiles and spamming their trusted network of friends. Other times, they are "phishing" for people's personal information to steal and sell to companies and/or steal their identity. You can avoid these if you follow my simple rule.

Across my various posts on internet scams, the same seems to be true that people should check the URL before logging into their favorite website. This advice can go for all websites.

Upon clicking the above link, I was sent to a website that looked like this.

If you can't see the picture, simply click the picture for a larger view.

Do you see the red circle at the top of the screenshot? That is what is commonly known as the URL. It is located in your web browser's address bar. I am currently using Google Chrome, so my address bar is at the top. Most web browsers are this way. But do you notice what it says?

If you clicked this bit link and got this page, what would you have done? Most people would have simply tried logging in. Often times, this is how scammers steal your password and log into your profile. Really, there is no hacking involved when someone does this, usually. It's just someone who happened to get lucky by someone else not paying attention.

The URL in the address bar reads Notice the part between the "http://" and the ".com". This is NOT the real Twitter. At first glance, or from afar, this may appear to be the Twitter log in page, but it isn't.
Borrowed from this link.

Next time you see a login page, check the URL. Make sure that it is the website that you are looking for and not a copy cat.

I noticed that some companies like the bank, Wells Fargo, have actually gone the length to purchase similar domains (domain is another name for a URL) to be redirected to their website. Typing in something like will actually take you to their website which prevents people from being scammed. This is the reason why Facebook warns you when you leave their link, because sometimes, some people will share a link with you over Facebook and ask you to check it out and it may appear to be Facebook, but it really isn't.

Be careful out there and be safe.

If your account is hacked, change your password and/or e-mail. To be certain that it doesn't happen again, change both. But changing the password is suffice enough to stop the hacking from continuing in most circumstances unless the hacker has access to your e-mail which can be dangerous and I would advise in changing your e-mail address to another.

New Skyrim DLC. Trailer and Release Date Announced

Rejoice all ye Elder Scrolls fans!... Alright I won't do that the entire post.

Skyrim DLC just announced today with a trailer and a release date. I regret to inform you that I am unable to post the video but you can check it out at or on youtube. The gist of it is that yes a DLC has been confirmed for an Xbox live December 4th release date with PC sure to follow behind at least a few weeks later.

The trailer basically says that there is one other Dragonborn besides you and he has a kick ass mask (my professional opinion). In it, it is suggested that you will be able to visit Morrowind once again and mounts, specifically dragons, are available to the player as well as possibly goblins who have mounts as well. There are a few more enemies, some more armors, weapons, locations etc. I will try my best to give you anymore updates as they come but for now we must wait.

Sunday, November 4, 2012

[Review] Assassin's Creed III Liberation: PS Vita

I was able to find someone on Craigslist who was willing to trade their copy of Assassin's Creed III Liberation for the PlayStation Vita for my copy of Need for Speed Most Wanted (2012). I did the trade because I was not satisfied with the game at all as you can read in this review.

I've been playing the game for about an hour now and got the hang of it. I am thoroughly surprised at what this game can do and how well it has taken advantage of the PS Vita's many unique features!

I have played all of the Assassin Creed games except the recent one made for consoles (BlackHood4 has it and I've watched him play it). I always bought the games but was never truly impressed with the games until now. The whole Animus project that was apart of the story made the game less open world to me. The world seemed more limited and like I wouldn't be able to do everything that I want to do because they story would switch back and forth. However, this game is not like that. This game follows the story of this assassin, the series' first female assassin, in New Orleans around the same time as the console version. She fights for the freedom of African slaves by using stealth and deception to free slaves from slave masters.

What I enjoy, perhaps most, about what I've played so far is the use of the rear touch pad. During one of the missions, you follow a man and he is given a key. You are asked to approach him from behind and pick-pocket the key from him. The games has you crouch behind him and use your finger to swipe downwards again and again until you have pocketed what you needed. The game has also utilized this feature when opening a letter where the player is asked to open the letter by sliding their fingers on the front and rear touch screen and slide from one end to the other as if one were actually opening a letter. To me, this is an awesome use of the rear touch pad and I can't wait to see what else the game does with it at its disposal.

The game has very clear, crisp graphics as do most Vita games. Bright colors shine through the screen and the sun almost blinds you when looking up at it. The sounds could be a bit louder but it is fine for me with headphones.

As far as I know, this is a new feature in the series, where the assassin uses multiple dress styles to achieve different goals. One outfit allows the player to dress very formal and walk the streets. In this fashion, the player is able to charm guards to follow and fight for her as well as bribe guards to enter restricted places. However, when in this dress, the player is unable to jump or climb walls. Another outfit allows the player to dress as a slave. This can help the player gain fellow slaves' trust and allows for jumping and climbing. Finally is the last outfit which is the typical assassin's outfit. This outfit is just the same as the ones from previous titles in the series. Each outfit carries its own notoriety so if you have the guards after one outfit, you can simply dress in a different set of clothes and escape unnoticed. However, if you are to remove the notoriety, you will have to do it for each of the three outfits. More outfits may be available as I have only just begun playing the game.

The game can get a bit frustrating but that's typical for anyone who's played any of the Assassin's Creed games.

I am enjoying it so far, but if anything else should come up, I'll be sure to update this.

Below are some links to online retailers that are selling the game. Clicking and buying the game from these retailers generates money for us at no extra cost to you.

Saturday, November 3, 2012

[Review] Need for Speed Most Wanted PS Vita

I'm going to be changing up the way I do reviews by adding brackets, like above, before each review just so you can tell what's a review and what's me simply talking about reviews.

I bought Need for Speed Most Wanted a little over an hour ago and have been playing non-stop since buying it. I had heard that the console versions were not so good but the PlayStation Vita was excellent mostly due to the use of the touch screens. I feel that I've gone through enough of the game to give a little bit of a review on its good and bad for the most part. After a while of playing, I'll come back to update if I feel that anything needs to be updated.

I love racing games and have for a long time. I loved cars as a kid so naturally I liked the racing genre. My parents didn't like me playing violent games so racing games were encouraged. In the early 2000's when Midnight Club II and Need for Speed Underground came out, I was all over Midnight Club because I preferred having an open world over customization. Although, upon playing the first Most Wanted, I was changed and became a NFS fan. I bought Most Wanted for my PSP and really enjoyed playing it. Soon after, I purchased Carbon for both my PSP and Xbox but wasn't into it as much as Most Wanted. Soon after, the next NFS games came around and none of them seemed to capture my attention as much as Most Wanted. Earlier this year, I even bought the game for my Xbox 360. I was surprised by its price because it was $35 and the game came out more than 5 years ago. Needless to say, the game is very high among racing fans.

I've been waiting for this game to come out since I found out its release and finally got it and played it and I must say that it's better than I thought, however...

The game has some good qualities like:

If you love open world and racing games, you will love this game. The game begins with you driving through the city of Fairhaven. While previous games had you purchase cars, this game has you search the city for the various rides ranging from Lamborghinis to Ford F-150's. To some gamers, this might be a plus and to others, it is a minus. For me, I like it but I don't for various reasons I'll explain in a bit. The game has a lot to do with the open world. There is no traditional main menu like in other games so the game has you speeding through the city most of the time. Customization and change of cars can be done through an in-driving mode but change of cars can also be done through finding cars throughout the city and pressing the triangle to "hop" inside of the car and take it.

The most fun out of any racing game, especially NFS games, are the cop chases. The game has speed-traps, billboards, and gates that are to be smashed and sped through and speed-traps will alert police to your presence and begin a pursuit. I have engaged cops three times in the game and the first two times were very easy to evade and the third, I intentionally slowed down so that the police could catch up but easily evaded them once more. I am sure that the chases get much more difficult at other times.

The currency in the game is won, of course, through racing and ramming cops, bashing billboards, ramming other racers, and other ways. Parts for the vehicles are unlocked when players race and win first or second place. There is no mechanic shop in the game. Customization through mods and parts happens through the in-driving menu.

There isn't a real story mode like previous NFS games. The story just has you race to join the ranks of those notorious racers in the city of Fairhaven.

The game doesn't seem to have any way to modify the look of your car. In other games like Most Wanted 1 and Carbon, players were able to add a spoiler and other types of aftermarket accessories to change the look of the car. I haven't found anything, so far, that allows me to do such a thing. When I did my first mod, the game had no sort of animation as if they were in a mechanic's garage working on the car. The menu just appeared, I clicked the mod, and it said that it finished and installed the mod. The player can change the color of a car and this can be done by driving through a gas station/drive-thru kind of building near roads. Doing so not only changes the color but also seems to fix the car's damage if any exist. The damage taken by cars is quite realistic to an extent. If you bump the front bumper on one side, that side will look dented. However, some parts are not completely realistic for instance, the front window doesn't seem to shatter but only bends and dents. If a player runs into a wall or another car with force, the driver is alerted that the car has crashed and waits a few seconds before being allowed to drive off.

The graphics on my Vita are great. I have nearly zero problems with the look of the game on the surface. The game moves smoothly and the looks of the cars and environment is fairly realistic. The controls are fairly basic. The screen's font is a little too small for me. I assume that EA simply ported the same version of the game onto each console and they are all pretty much the same.

So far, I have yet to see what the touch screen has to do with the game. Critics have said that the touch screens have to be the best part about the game. The rear touch screen has one function and that's in changing the music. If you swipe to your right, the song skips to the next. If you swipe to your left, the song skips backwards. If you swipe up, the son pauses and plays. I have not found what swiping down or simply pressing the touch pad does though.

To talk a bit about the music, I haven't found anything that I like in terms of music. Other NFS games, EA games for that matter, typically always had a few familiar songs as well as some new ones that I would later fall in love with. Sadly, this game only seems to feature music from the Indie and Dubstep genres with very little from any other genre. Fortunately, most next generation consoles allow the user to use their own music which is what I've been doing so far. There seems to be no way in which a player can customize the tracks that are played unlike previous EA games with their "EA Trax".

Overall, the game is quite nice. It is much better than I anticipated but the game is not perfect. Unfortunately, I still prefer the first Most Wanted to this game even with all of its unique features. Hopefully EA can get back on track with NFS fans and produce a game that we can all say is the best NFS so far. This game is great, but not the best title in the NFS series as far as I'm concerned.

I plan to continue playing the game and update back here if I find any differences or anything that needs to be added.

Update 11/4/2012 10:23 AM:

I've been playing the game since I've written this and I've got some more stuff to add. To be truthful, I'm not as excited as I once was and kind of disappointed.

The critics' reviews for the game were fairly good but users' reviews are horrendous and saying that this game is not deserving of the NFS name. I did a little research and found out that this game was made by the folks behind the Burnout series. I remember being a bit younger and thinking the crashes were cool on Burnout but never got into the series and never bought any of the games. Racing games always needed an open world and/or customization for me to really enjoy them. As time has gone on, that "and/or" has changed to simply "and" which this game lacks in customization which I desperately need in a game. Seeing as these are the people behind this game...that explains a lot.

I've now come to find that the game does lack in visual customization. There are no mods for spoilers or body kits or any of that. All of the mods are under the hood. The only "visual" customization that you could really count are the nitro shots.

What really made me dislike this game so much now is the fact that the game gives no option for changing between manual and automatic transmission. Other gamers have said that the Burnout games have not utilized a manual transmission either and the previous NFS titles haven't had manual transmissions either. It's highly unlikely that this game will have such an option either hidden in the game or added on later simply for that reason.

I raced online with a few strangers and I will say that the online gameplay is fun. I raced two races with a group of racers and then we had a mode where we went to a warehouse and slammed into each other to rack up points. I've got to say that that was fun. However, the races need more enthusiasm. I don't know what's missing, but something is definitely missing from the races that was in previous NFS games (most notably the first Most Wanted).

One thing to say about this game is that it is very confusing. I had a hard time being able to tell when races would start or which direction when finishing a race. The online mode allows free roam but sort of forces you into a club and then has your car drive to these races. However, it isn't forced so you could miss out on races, I believe, and just free roam the entire time. The interface is very confusing. Your HUD will disappear and reappear at awkward moments when you need it most. And then the game shades the screen at some points and you have no idea what's going on. The lack of a story also makes the game feel kind of pointless. Races aren't as big as they once were and winning races is a bit challenging but sometimes very easy. Walls will pop out of nowhere in races where a race will have you miss a center divider but not tell you that that divider is there and you crash. When you crash, you have no idea how long you'll be out and you might have been in first place, but then you now are in 5th place even though you saw no cars pass you.

The way in which races start is really not my style either. When you enter a race, your car is already moving with the other cars instead of everyone stopped and then proceeding all at once.

The choice in cars is also confusing. I see duplicates of the same car in the choose car menu and really don't see what are the differences between the cars with the same names.

After playing more and more, I've come to really dislike this game. If it didn't have the NFS name on it or the Most Wanted name, the game might not have been so bad in many of our opinions. I suppose we had high hopes coming in and were just flat out disappointed that this game didn't bring back the same elements as the game mentioned in this title. I'm not sure what EA is thinking, but the NFS series is becoming a joke with every single game produced. I'm not sure why they switched developers or why they insisted on removing some of the elements that made the NFS series so popular. I have noticed that they have been adding little by little to each game what made them great in the first place such as re-adding illegal street racing, open worlds, and others.

I don't think I'm going to buy the next NFS title unless I know for sure that it'll be good. Other gamers are saying that they are glad that they rented the game instead of buying it which I wish I would've done. I am glad that I did not buy this through the PSN store because I am putting this game on Craigslist.

Definitely not one of my favorites and I think EA really needs to go back to what made them so great. Perhaps the next Midnight Club title will grab my attention or another developer will come along and make an even better game.

Below are online retailers that are selling the game. Clicking and buying the game from the selected links generates money for us at no extra cost to you.

Thursday, November 1, 2012

Assassin's Creed 3 Review - 9.75/10

What makes a great game? A couple of things but in the case of this series is taking your last game and making it better. I've been playing this game practically non stop since I got it and I am loving every minute of it. The story, combat, gameplay, free running, everything.

The Good:
The story is really really good to say in the least. Surprisingly, the Revolution is a side part of this game, whereas Connor is not focusing on dealing with the war rather the people behind it. The game also does an interesting thing with the antagonists, the Templars, humanizing them rather than keeping them as a black and white bad guy. There are some minor shocks but none I will spoil. I also especially like that Desmond actually gets to do something major in this. The further point withstanding, you'll be tasked with collecting things which will aid you in saving the world as well as getting more information on the first civilization and their combat against the armaggedon that is to come.

The combat is awesome to say the least. Everything feels more fluid and gone are the days of mass chain kills of the last game. Though there are still chain kills, a lot more of the enemies are too strong to be taken on with simple attacks. What I found was most awesome about this combat was the four button counter. The first is a disarm which allows you to, you guessed it, disarm opponents. This can be used on just about anyone but when it really comes in handy is when you're facing down grenadiers and captains who can't be hit by normal counters. Next is the normal counter. After using this, any enemy will be killed immediately and start a chain kill combo. Some enemies can't be taken down by this like the two I mentioned up above. Next is the push, which allows you to push an enemy behind you and possibly into another or to a fall to their death. The last is a ranged counter. This comes in two flavors: enemy shields and shooting an enemy. Once you've blocked an enemy, ranged counter allows you to shoot them immediately after. Enemy shields happen when a line is formed and all enemies are taking aim at you, forcing you to run out of the line of sight or use and enemy as a shield. I'm also surprised to say that the naval combat is actually very good. It has a splash of fun with a bit of realism and some terror from the battles that ensue.

The voice casting in this game is amazing. You get the feeling that a person was picked beautifully for their role as everyone sounds exactly as they should. I thought their might be a bunch of British accents and a few others sprinkled here but that wasn't the case. The Native American's voices were beautifully picked, especially Connor's. I especially liked how they put in a different language like the other games. I don't quite understand it but I know it's meant to be an Native American language. There's a splice of french here and there and a few Scottish voices as well. Nice to know I wouldn't have to sit through 30 hours of British people.

The Bad:
Free running is pretty fluid at times, and when it's not its frustrating. I found myself jumping up on barrels when I didn't want to and my character would start wigging out and just keep jumping back on it up and down stuck there for a while. It's easy to get out of it, but frustrating when it starts. This has been a problem in the other titles so maybe it's just my fault.

The Meh:
What's up with the character's faces? Desmond looks kind of glazed over when I see him, Shawn is pretty bland and Rebecca doesn't even look like herself anymore. Was this like a choice or did something happen? Desmond's dad is by far the most normal looking one. The characters in the animus however look absolutely amazing. Everyone is detailed down to the dot. When a character is pissed, the muscles on their face move accordingly and they look properly pissed. Same can be said for all the other emotions. It's not that I'm bagging on this but more so asking why are the faces in the present crap compared to the faces in the animus? Also, there's a couple bugs. It's not bad cause it's to be expected with an Assassin's Creed game as well as with such a massive world. Also the ending is really... sequel heavy or at the very least DLC. It's really cryptic and kind of leaves us asking what will happen now. I'm all for a new Assassin's Creed game but at some point the whole end of the world thing gets tiring. I personally would like to see an entirely new protagonist but that's just me.

All in all, this is a great game. There is plenty to do in missions as well as side quests, completing challenges, grabbing the many pages, the couple trinkets and the thousand feathers, you'll find yourself running from one mission to the next. To put you in the image of what you're dealing with, I bought this game and played it around 12 a.m. when it came out, been playing it for about three days straight and still I just barely passed the 50% mark. I haven't even played the multiplayer yet. BUY THIS GAME. It's totally awesome. I was kind of disappointed with Revelations but this game took note and more than delivered on a truly awesome and amazing experience.

Blog Archive