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Friday, November 30, 2012

From Battlefield 3 to Black Ops II

I've been playing Battlefield for the last couple of months, refusing to have anything to do with any Call of Duty title. As the time approached to determine whether I'd buy Black Ops II, I was hestitant and continuously changing my mind. I wanted to be optimistic. I wanted it because I wanted to play with all of my friends, but then I didn't like it because it looked too unrealistic. I wanted it, but I didn't want it because it didn't have vehicles, has a bad reputation for being rushed, has a bad reputation for not holding its value well, and has an extremely immature community filled with annoying little kids. All of which Battlefield 3 has been almost completely immune to.

To add, all of those did come to past when I finally got my hands on a free copy from a friend who didn't want the game. Also, the lags, as I talked about in an earlier post. The lags is what really makes me almost hate the game. I've never raged this much in my life over a video game!

I had been playing BF3 faithfully all throughout BO2's release until a few days ago when I hopped online and began making my career. I had three terrible first games (3 kills/14 deaths was my very first game) but then ended up having a fourth game where I became MVP!?! After that, I had a few good games and then about the same amount of plain old bad games. But they are not due to my experience as I discussed briefly on my earlier post. The lag has been very terrible and really a disappointment.

What did I love about BF3? Pretty much everything online. Camping bothered me when I first began playing, but then it became apart of the battlefield, no pun intended. Playing in wide open areas became a favorite. The Caspian Border, immediately, became my favorite map of them all. Playing Conquest and Team Deathmatch is what I enjoy the most. Running alongside tanks, hopping in a helicopter or jet, running with a few friends and taking down an objective has never been apart of any games that I played before. Halo had some of these elements but never all mashed together with huge maps as this. My accomplishments fit my rewards. And every weapon seems to fit in the game...unlike Call of Duty titles.

I feel awkward playing in a small, cramped map with weapons like the RPG and sniper rifles. What's the purpose? What's the fun in quick-scoping someone who's only a few feet away instead of blowing them away with a shotgun or a submachine gun? What's the fun in using an RPG in a small map against someone only a few feet away? And why do all of this without the support of someone or something other than other infantry troops? Where's the special classes like in a real war? Where's the medic? Where's the support class? I guess I'm not a huge fan of the individuality that CoD brings. Instead of you belonging to a group or an army, you're a one man army. I suppose it's best left to personal opinion as many of my cousins who enjoy Call of Duty titles couldn't get into Battlefield whereas I and others, after playing Battlefield, couldn't get back into Call of Duty games.

The childishness of the games also seemed to make me uneasy. In Battlefield, it was rare to ever actually communicate with speech with other players except for that one guy from China who left his microphone on for some reason or had his Kinect recording his daughter singing in the background. But in Call of Duty, it's very common to hear seven year olds talk about school and bitch whenever they get knifed by someone. Black Ops 2 seemed to change that. I've encountered a few kids in the few games that I have played, but not in abundance like in Modern Warfare 3 or other previous titles. (I never played MW3 but am speaking on the videos I see and what I have witnessed from watching friends play.)

Speaking of knifing, that's another topic. In Call of Duty titles, it's very common for people to run around a match and just knife people. And it got worse in BO2 where people run towards me while I am actively shooting them with a light machine gun and somehow they escape and knife me and kill me with one hit. Whereas, with BF3, it took skill to knife someone or sheer luck of catching that guy camping. And in BO2, it seems like people are cheating. I'll spawn and a few seconds later, I'm knifed from behind by some guy running around with his knife. Although, to be fair, the same has happened to me many times on Battlefield maps, and many of them. Getting knifed in CoD games has been just another way of dying whereas in Battlefield, it's a big deal when you get knifed. And it gets really disrespectful and encouraging. When you get knifed, some dude grabs you from whatever you were doing, the camera flips around, and not only stabs you in the chest but also rips off your dog tags for trophies! It's been a way of keeping an eye on your surroundings when trying to camp out and catch someone slipping on the battlefield.

It can vary upon personal preference, but, again, there's a huge difference between the two games in terms of individuality and team spirit. In Battlefield 3, you not only strive to help other team mates but also help yourself for ribbons like the MVP 1, 2, and 3 ribbons. But the game also encourages you to help your teammates by giving out medic packs, ammo crates, reviving a fallen comrade (includes putting your own life on the line as you decide whether to save this guy for 100 points or kill the nearby enemy who may still be lurking close for 100 points.) You have classes rather than individual gun saves. Instead of being able to carry two primary weapons, you can only hold a primary and a secondary and work from there. And you can only change classes if you die. But in Call of Duty, the attention has always been around the player. You decide what weapons you carry, what attachments they have, and all of that. You are encouraged to help no one but yourself (except you do get extra points for saving others or killing someone with a killing streak) and to rack up points. You are encouraged to run into a firefight and see how long you can last whereas Battlefield encourages you to wait and be smart with your attack rather than go in full auto, guns blazing and get ripped to shreds by the guys hiding out in the bushes with claymores lying on the ground. Again, it's up to personal preference and mine seems to go more towards the side for teams than for yourself.

The one thing I do enjoy best about Call of Duty is time. In Call of Duty, you know about how long a match will last. In Battlefield, some matches can last as long as a few hours if both teams are really good! Playing on games like Rush or Conquest can have results like this and have for me where I was unable to finish a game because I didn't have enough time. But that can be a good thing as I do enjoy a good game and playing my heart out against someone else playing their heart out.

All a matter of personal opinion, but if you ask me and care about my opinion (which you seem to as you did come to my blog :D) then I'd have to tell you that, as of now, I enjoy Battlefield 3 more than Call of Duty Black Ops II.

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