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Monday, February 4, 2013

Dungeons of Dredmor Review 8.75/10

Ever wanted an indie game like Diablo? Well this is as close as I could find. Dungeons of Dredmor is a game available on Steam for a couple of bucks and it's made by some guys up in Canada apparently. Coupled with the game is a bunch of Modded content you can download as well as unusual enemies and skills to enjoy.

The Good:
The first thing that attracted me to this game was the price. I like hunting for cheap games and cheap games that are good are even better.
There's a distinct look to this. Very cartoony looking while not diverting from any actual gameplay or feel. It's weird to think and indie game can give me more enjoyment than most of the AAA games out right now.
The skill sets are definitely weird and some of them are a change from most RPGs or Adventure games. Apart from the normal Necromancer status, you can also summon golems. Now that's at least worth a look, right?
There is a distinct and yet subtle humor about this. There is a main enemy called "Wiggles" and for some reason I just find that really funny. It's subtle because sometimes you won't even notice it at first but you may notice it again later.
A good dungeon crawler wouldn't be complete without enemies and there are a lot of them. I really wish I could list them all but their names escape me and it would take at least two pages to list the ones I've seen.

The Bad:
Unlike dungeon crawlers, when you equip something, you can see it in all of it's awesomeness. Here, your character looks exactly the same. I'm not saying that's a deal breaker, but it's one of those touches that I really miss.
There's not really much of a story here. Again not a deal breaker but still troubling. Sure there's this tiny little opening in text saying what's what but I kind of want a bit of story, even if it's just like the original Final Fantasy for the Gameboy Advance's little snippits of faux cut scenes.
The weapons really have no distinct feel. Swinging a mace or a hammer is just as rewarding (or not) a sword. Even then, the attack animation doesn't change at all. It still looks like I'm swinging a sword.

The Meh:
This game is a bit of a hit or miss for me. Granted it's fun but I could be with or without it. You probably won't see it win any awards but that doesn't take away from it that it's a pretty solid game. Apart from that, I feel the same way about the devs as I do of the game. They made a good game but either way for them is fine for me, not make another game or do.


All in all, if you want something a bit less mainstream (deny that hipster comment), this is a decent buy. And since it's cheap there's not much backlash if you don't enjoy it.

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