Rogue Legacy is one of those games that ventures into the difficult side of gaming, looking to recapture the challenge that the games when the NES was king, so often sported. I've been playing it for some time and here's my few thoughts.
I do like the music. Nothing too amazing but it gets the job done.
The graphics are nice. Same as how I feel about the music.
The story is unusual, but I like how different it is from most games.
The character you control controls well. The jump arc as well as the abilities you have at your disposal are predictable as well as the enemies you encounter. When you die (and you will), it will have been your own fault. Not some idiotic problem with the game out of your hands. And that's really an intelligent thing. When I die it shouldn't be because of some inane counter or percentage fault.
The way death is played is both bad and good. The good part is that you are understanding that you are going to die. Where that comes into play is to understand when to risk your life and when not to. There are two main parts to this game. The first is to amass as much gold as you possibly can on a single run. When you die, your ancestor is then chosen by you out of three. We'll get to that a bit later as well. Your ancestor now has the same amount of gold you had when you died. You use gold for only two things: to buy new items to upgrade your characters and to strengthen characters via more health or extra abilities as well as new vendors who have different items to purchase. The second goal is to make the strongest characters you can. As you die, the enemies don't get harder. They will be as tough as they have been when you first started the game. Where this comes into play is when you get stronger, you can get to new areas and kill bigger, more powerful enemies. Going to more powerful areas gets you more gold. Sometimes this is necessary due to the first objective of this game, and that some vendors increase the price of items as you buy such as the enchanter. Upgrades also cost more as you get to higher levels, as well as the better things you can buy. This roundabout way of playing is actually a benefit. Forcing you to think whether you should risk your life for gold or a chest, remembering how much gold you have because every time you die to reenter the castle costs you all your remaining money, so you need to understand if you can buy something and whether fighting another day is best or to sacrifice.
This game can get extremely frustrating at times. Bosses are insanely difficult at the level I am at and they kill me in just about one hit, obviously being able to take more hits and I do little damage as well as their moves encompass vast areas unable to dodge. Bosses aren't predictable always because they sometimes show up in random places, though there are simple visual prompts that elude you to thinking there may be one nearby. Though frustrating, this is just more reason to either scrap the game entirely or to show that boss who's... well, boss.
It is nigh impossible to get certain things near the beginning of the game. Again, this goes into frustrating. Certain chests have requirements to unlock them like Take no Damage or get to it at a certain time. Chests are really important because you'll always find something beneficial in them. Whether its schematics for a new piece of armor to be bought, runes or even large sums of gold. This is like the annoyance I feel when playing a game that forces me to come back at a certain time to get the best play possible or an MMO telling me I have to use real money to get the coolest gear. While I haven't seen a real money prompt, this forces me to play this game everyday and grind for gold to get the best play in the smallest time. Simply put, this game isn't best picked up every so often. Time has to be put in it to win it.
There is one really unusual thing about this game. Its Steam in general. Sure it's easy to buy, but whenever I play the game, like clockwork it always does the first time set up even though I've played it a bunch of times before. This isn't bad considering the first time setup takes about as long for me as any game that loads up (2 maybe 5 seconds).
Honestly this is a pretty good game. I'd recommend it for anyone who likes difficult games or an upgrade junkie like me. It's fairly priced so pick it up if you get the chance.
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