Search This Blog, Linked From Here, or The Web

Sunday, April 26, 2015

In the Minority

I really miss the days of cartridge gaming. Weird topic, huh? Oh well. I've been playing with my 'new' PS2, buying all the games I've never had before and mostly being disappointed because next gen has spoiled me so much. The thing that I disliked most about the PS2 was the fact it required memory cards. Yes, plural. If you're trying to get every single game for the system, you're going to have to go through a few memory cards in order to do so. Not to mention the immense backlog for the PS1, and now you've got double the amount.
The advantage cartridges have over disks is pretty easy to see. Each one has its own contained memory where as a disk requires memory to be copied. So instead of having to delete stuff from a hard drive or a memory card, all you have to do is plug and play. The downside is the fact that each cartridge has its own internal battery that holds the game's memory. As we should all know, batteries don't last forever. A few years ago, there was a big thing going on where people realized that the batteries for the original Pokemon Red and Blue should be dying around this time. A game that's so recognized and launched an entire series, this was kind of big. Not insanely but thinking about all those Pokemon you caught and kept (if you grew up when it was released), that's a pretty big punch in the gut for everyone who grew up. Or a wake up call to say, "Your childhood has been over for quite some time."
"But why don't you just get a higher memory space on your memory card?" I hear you asking. Well I have. Got the biggest one I could find, in fact. 128 mb, which by today's standards is pitiful. Weird thing is, this cartridge acts like its an 8 mb and only holds as much as the 8 that I got with it. So screw me, right? I can't seem to find why this is because obviously no one really cares anymore.
Internal memory always has its own problems. Its better if you can upgrade it, but you're always going to be stuck in that place of "I will never have enough memory for every single game," which sucks. The idea of not having to worry about that with things like the Jaguar and the SNES was amazing. Now I'm constantly deleting things from my PC or console because "There just isn't enough room for all these games." Currently I have about 538 games on Steam and I'll just let that sink in. I can never have enough room for ALL of those games, so most times I'm not even bothering to download them. I've probably only played about 25% of those games and even then there's a select few I actually care to play again. Right now I've got a little over twenty that I either play frequently or just enough to let them continue taking up space on my hard drive.
What's my point? Well, nothing really. I've always been fascinated by the divide from the generations. Each one has its own leap that sort of trumps the other. From the PS2 using DVDs and memory cards to the PS3's blu ray and hard drive. Of course the original Xbox's standard memory to the 360's jump to a up-gradable  hard drive that you could take out and put back in working order in less than a second. Is it progress for progress' sake or is it a logical jump? I certainly can't say for sure.

No comments:

Post a Comment

By commenting to this blog, you are agreeing to the guidelines, that may change at will, of this page.

Note: Only a member of this blog may post a comment.

There was an error in this gadget