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Friday, July 8, 2016

Keep the VR Exclusives to a Minimum: What We Forgot About the 70's

I'm going to say it right now, I don't want virtual reality games. I don't want to buy them, the system and I really don't want to play them. This is less of a 'this is a gimmick that will fall out eventually' and more of a I have had serious medical problems my entire life and putting one of these things on legitimately terrifies me. Back to my previous point, I don't think this is a gimmick. This seems like the next step in technology in general. Like the precursor to those god awful sci-fi movie technology things that we've been seeing in just about every future movie/game. While I will not be a participant in this decade I still believe that this is a step into the future and therefore in the right direction. As I'm writing this I have an eye splitting headache and putting on a headset whirring with power and flashing lights into my eyes sounds like a nightmare.
My dream for video games is that eventually we'll hit a wall and we can go no further from a technical stand point. Not from the sense that games will never evolve in a technical department sense, rather we will have a baseline for all consoles and PCs that will last until the end of time. If I looked to my right I currently have seven gaming devices which isn't counting the 3DS right in back of me. If I counted how much all of these things would cost it would probably be in the thousands, and that's just having two consoles from this generation not counting the Vita or aforementioned 3DS. Whenever I hear a new console is being released that isn't a special edition I get really depressed. How much will it cost and how long will it take for me to raise up the money to get this? I still haven't been able to get my hands on a PS4 and I'm still sort of down about it. To put it bluntly this is one of the most expensive hobbies in the world to stay up to date on. I also have a love hate relationship with PC as whatever I have there will always be something better and when I get my hands on that I will still be under the curve. "Its good but will it run Crysis?" is a pretty good example of this.
In order to keep myself being somewhat up to date without becoming destitute I must forego certain additions ie. Kinect, PlayStation Eye et cetera. I generally look at exclusives to these things as a necessary evil. You should get the most play/work out of an item and an exclusive for this item is a good way for a company to recoup costs. Only by good graces have the majority of these exclusives been lack luster to say the least. VR is one of these additions but about six hundred percent more expensive but that isn't without good or sensible reasoning. The system is expensive and the price is indicative of that. I've been seeing a few games on Steam designed for VR and have heard talks of VR exclusive games. While I'm not going to hope that these games fail and, by extension, the equipment fails I would like to remind you of a time when no one knew how to market, produce, distribute and price games fairly...
While I was not alive in the 70's its ripples are still felt today. A rocky road of a time that shaped gaming into what it is today. Back then most games were a far cry of what they are today, no pun intended. Most times they were ridiculous little time wasters and would just barely classify as a game. My mom bought me an Atari emulator type console for Christmas a while back. My first jump into these games was nothing short of a culture shock. I had no idea what was going on, what I was going to do or how to do it. Diverting from this, during this time everything gaming related was insanely expensive. Taking these prices into inflation by today's standards some of these, mind you, basic consoles would cost around a thousand dollars today. And that was normal. Expected. One of these consoles was the Neo Geo. A console so expensive just having one back in the day made you a legend that kids would pass around during Recess. By today's standards that console would be around a thousand dollars. There were also exclusive games for this console and since no one was able to afford it these possible franchises died out simply because there was no market for them. Apart from that the games were also overpriced and were extremely difficult to find.
My main point is that not everyone will be able to afford a VR system. Others may not want to buy one in the first place. While I'm not going to stop anyone there needs to be a steady increase in this technology. Don't force people to buy it to enjoy what is happening rather allow them to steadily digest what is being released to pique interest so that eventually every person will have this standard without having to tear into their wallets. VR is the future but we can wait a bit longer.

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