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Saturday, October 29, 2016

Dragon Ball Xenoverse 2 PC Review - 8.5/10

If you couldn't guess by the title this is a sequel to the first Xenoverse game. Think Dragon Ball RPG if you're not familiar with the first game. You get to create your own character to fight along side with and against characters from the Dragon Ball franchise. Along the way you'll gain more skills, experience to level up, money to buy more gear and fight harder enemies.

The Good:
So from a very basic standpoint the game hits every single note when it comes to a good sequel. Think Terminator to Terminator 2 or Spiderman to Spiderman 2. Everything is amped up to make it feel bigger than the original, the addition of a bigger universe as well as making the story piggy back from the original. The lackluster hub world of the first game has been revamped into a much larger area with more things to do, more NPCs to interact with who have varying quests and the loading times of the game have been significantly cut. I would say that anyone playing on an outdated PC would probably have some performance issues considering that the world is much larger. I recently updated my PC so that isn't a problem for me. I debated downloading the game on my outdated laptop to see the difference, if any, but decided not to for time constraints.
One of the things I love is that there is an abundance of things to do in the game just starting off around the first few minutes of the game. You can completely ignore the main mission for a time in favor of varying side quests, gaining moves from trainers around the hub world or just simply exploring. I remember having to endlessly trek and search around for anything useful in the first game but this really isn't the case here.
The fighting mechanics have really been amped up here by adding in new moves and maneuvers making the game feel different but also very similar. You could easily jump from the first game to this and have a decent grasp on what to do and how to fight without looking at a manual.
A nice little touch I noticed was how the game actually has unique openings for each race you pick. It really didn't add much but was a nice touch I noticed. Playing as different races also gives you bonuses to other missions in the game but you only get one. This really amounts to just getting more money or items but its a nice little addition considering the first game never really had that.

The Bad:
Every single PC player got the shaft on this game. Not only did the game release a whole two days after the consoles but, living on the West Coast, I had to wait until 2 pm to finally download the game. So after a significant download time of which there was, strangely, no preload option until the day of I was finally able to play the game as quickly as possible so I could get the review out. After the download finally finished I experienced connectivity issues and even now still. Unfortunately I didn't see any option to stay out of online completely and every time I went back to the main menu I had to wait through about a solid minute of multiple times where the game connected to the online aspect. I personally didn't want to turn off my internet in case a new patch came in. Though this could be a fault on my part seeing as how my internet had to take several hours to download a 10 gig game there was also some problems with people who got the day one edition of the game and the developers said they were trying to fix the problem so that the content we paid extra for would become available. It seems like the game needs some more upkeep.
There's a significant amount of hand holding when the game first starts. First off they cripple you by not allowing you to fly around the massive map until about an hour into the main game. Tutorial prompts flash on the screen incessantly every so often and doesn't really ever go away. After I got the ability to fly in the hub world I was forced into doing these EXTREMELY lengthy tutorials on a new type of mission where you fight harder bosses. Elder Kai has these optional missions to teach you the various mechanics of the game and how to fight which I thought was cool until I played them. There you're forced into painfully long explanations on how to do a thing, repeating the information and then doing it all while you are unable to move or do anything other than pressing A to continue the conversation. This is really a problem when you want to play as other characters. The first game crippled you in forcing you to play one character and then after playing a significant amount of the game only then were you able to make new characters. Even then they shared the same save file so you could take a level 1 character into the final boss fight of the game. This game separates the saves for different characters which seems good until the tutorials rear their ugly heads again, however this time you should be well versed in how to use the mechanics and controls yet they still will go through the same song and dance limiting your mobility, your freedom and ultimately making it a "Spam the button so I can get to the fun" type deal. This could have easily been subverted with the option to skip tutorials when possible however I see no option. So starting a new character will end up being a great annoyance.
The game takes a MASSIVE difficulty spike really early on. As long as you're not terrible every fight will vary from cake walk to somewhat challenging. However, once you start fighting Freiza it skyrockets in difficulty, most notably once Goku becomes a Super Saiyan. You will have to fight not only Freiza in his most powerful form but Cooler makes an appearance. They power up and proceed to rip any delusions of grandeur from your hands. They are relentless with their basic attacks and can easily juggle you while using the janky camera to their advantage as it will stick on any nooks and crannies. So when you get knocked down you might as well throw in the towel because you've just lost. It becomes less a challenge of skill and more "Did you bring enough powerful healing items and also spam this one attack with the right build that you have been forced into". If you've been plugging any points into basic attack, powering up any of your supers/ultimates or Ki then you might as well make a new character because you aren't going anywhere. I think its a problem with the AI being to aggressive. The main problem is that its so early on and it forces you into a corner of "Git gud or go home" that is completely removed from the rest of the game. Even the final boss isn't as hard as these two. God forbid if you let Goku die because you will experience a boss fight even more frustrating than anything in the Dark Souls' franchise.

The game is good but it has some problems but problems that can be fixed eventually. I would say it is better than the original game despite my score. Xenoverse gave me a baseline for Dragon Ball content I didn't have before and now Xenoverse 2 has cemented what I should expect from these games. If you're a fan of the series you'll definitely enjoy it though you might be annoyed if you can't get the Day 1 Edition of the game. Get it if you can because of the extras though its not going to ruin the overall experience.

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